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Randy Leighton
a man of many hats
3D Marker

BUG

BUG 3D Model

BUG 3D Model

Here you can see a 3D render of BUG with no texture.

BUG Parts Catalog

BUG Parts Catalog

These are the pieces that make up BUG. I designed everything in Cinema 4D so I could work out all the problems first.

BUG 3D Bottom View

BUG 3D Bottom View

Here you can see how the clasps and legs are attached. This brooch is large so it required two clasps to hold it in place.

BUG 3D Top View

BUG 3D Top View

Here you can see how the abdomin and cephalothorax attach to the frame. I ended up using two large bolts instead of rivets, but I made them look like rivets.

BUG Brooch Bottom View

BUG Brooch Bottom View

This is a shot of BUG from the bottom so you can see the nuts that hold the shells on and the two clasps that hold this brooch on some poor person's shirt.

BUG Brooch Front View

BUG Brooch Front View

This shot makes BUG look dangerous. It looks like it's creeping along stalking its prey.

BUG Close Up

BUG Close Up

Here you can see BUG in a less imposing (yet creepier) posture. The fangs don't help making it look friendly, either.

BUG Scary Pose

BUG Scary Pose

I think the shadow really plays a big part in making this picture creepy.

This brooch was made to emphasize a phobia. Obviously, arachnophobia is the theme here. I designed the parts in Cinema 4D and then hand crafted the parts out of copper using printouts made from the 3D model. I used Cinema 4D, Illustrator and my hands to make this project.

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